PM3.6 - Donkey Kong - Common Subroutine 0x1451c

  1. if ((RandomAccessInt (0x0) GreaterThan scalar(0)))
    1. IntVariableDecrement { variable: RandomAccessInt (0x0) }
  2. else
    1. Subroutine(0xdf94)
    2. Subroutine(0xdeac)